Welcome Message And Introduction
Hello, I am known as K-8 (aka "conscious_object"). Here I keep a fetish blog with a (skewed) sense of humor. Contained herein you will find my various random thoughts on my unique fetishes, and interesting finds culled from all over the intarweb, including art by my friends, and sometimes my own art.
Note: You do not need to have a Livejournal account in order to reply to an entry, as I have "anonymous posting" enabled. Just make sure to sign your name at the bottom, or I'll have no idea which comments are yours.
Note: You do not need to have a Livejournal account in order to reply to an entry, as I have "anonymous posting" enabled. Just make sure to sign your name at the bottom, or I'll have no idea which comments are yours.
I think everyone has at some point experienced reading or seeing something they wish they could un-see. Frequently when digging around for new transformation-related things, I come across stories or images that have such a dark tone that they're just not appealing to me...but then there are the ones with conepts that are so horrific and disturbing, I almost want to remove my brain, lather it up with soap and water, and carefully scrub the idea completely out of my head.
Being that it's just a few days after Halloween, I thought it would perhaps be fitting to share with you one such tale, in the tradition of scary stories. (And also, so you can share my pain. ;-))
This is a short illustrated sequence by Ian Samson called "DragonHeart." Warning: may leave you feeling slightly disturbed.
( Continue Reading )
Being that it's just a few days after Halloween, I thought it would perhaps be fitting to share with you one such tale, in the tradition of scary stories. (And also, so you can share my pain. ;-))
This is a short illustrated sequence by Ian Samson called "DragonHeart." Warning: may leave you feeling slightly disturbed.
And yet instead, I'm tempted to buy a CapriSun and lay the discarded pouch behind the back tire of my car...
Who came up with this campaign? Was it one of you? ;-)
Found out about these from
masteroftoys after a new RLV curse popped up in SL based on the whoopee cushion (with a twist).
There's also a website with a series of mini-games featuring adorable cartoon versions of the characters from the commercials. There are a few characters who haven't yet had their own commercial, but I'm hoping that's only a temporary thing, because I'm kind of curious to see one for Handlebar Harry. ;-)
Found out about these from
There's also a website with a series of mini-games featuring adorable cartoon versions of the characters from the commercials. There are a few characters who haven't yet had their own commercial, but I'm hoping that's only a temporary thing, because I'm kind of curious to see one for Handlebar Harry. ;-)
After seeing an unfinished chair curse by Vexation in SL, Bastian and I started discussing the idea of werechairs and trying to brainstorm exactly how the curse would be passed on. I don't think we ever came to a definitive conclusion there, but he was inspired to do a few sketches of the idea.
Apparently turning into a chair tickles a little.

And Erica isn't quite sure whether or not a werechair is safe to sit in. I think you can tell from my expression that I'm surely not planning to say anything.

Apparently turning into a chair tickles a little.

And Erica isn't quite sure whether or not a werechair is safe to sit in. I think you can tell from my expression that I'm surely not planning to say anything.

I ran into one of those Bane creatures last week while walking around Sin Labs. Can you believe it tried to wave at me? The gall.
Last night I transformed myself into the figurehead of a small ship, and gave a ride to a party of five. Unfortunately there wasn't a lot of water around, so eventually I just took to the sky and floated above the rooftops. The ride came to a stop in someone's swimming pool.
Last night I transformed myself into the figurehead of a small ship, and gave a ride to a party of five. Unfortunately there wasn't a lot of water around, so eventually I just took to the sky and floated above the rooftops. The ride came to a stop in someone's swimming pool.

Being stuck in place as a nightstand in someone's room gives you plenty of time to ponder. Or in this case, write a blog entry.
(Actually, I discovered after taking this that I was somehow no longer stuck, but I had been previously forced to stay in that spot when I was logged in earlier. ;-))
Recently a friend dragged me, kicking and screaming, back into SecondLife. By which I mean, he mentioned some interesting-sounding things, and I decided to give it another try.
I basically lost interest in SL the first time due to boredom. There were some interesting avatars, but the lack of scripted-objects to capture you meant a lot of roleplaying to keep things fun, and the ration of puppetmasters to puppets was considerably low.
Since that time, some interesting developments have happened. For one, there is a viewer called Restrained Life that makes it so that (if you want to), you can actually stay stuck when you're in some device intended to make you stuck (in the regular viewer, you can simply click on another area to sit to easily escape).
To make things even more interesting, there have been developments in control devices, so that if you add one of your friends to your permissions, they can control your avatar in any manner of ways. Moving you around, of course. Reposing or animating you. But also things like making you mute (no matter what you type, the resulting text in chat is "..."), or subtly changing your speech (like a gag that translates your text into "gag-speech"), making you "blind," and various sensory alterations. Which admittedly sounded kind of dull compared to the real thing, but when I experienced it in game I realized just how helpless it can feel to have your avatar stuck in place, or moving on its own, or being "blind" (the screen is black, but you can still read text boxes) while also suddenly unable to tell who is saying what (everyone's names had been changed to generic nouns).
Also, there have been many developments in scripted items. I remember back when I was first exploring, the very first SL key had the capability to turn, and had a few built-in animations, and that was one of the coolest ASFR things around. We'd occasionally discuss scripting additions that would be really cool, like if you had a time limit until you wound down, and someone could click on your key in order to wind you up. And now that exists! Not to mention, if using Restrained Life, you can really be stuck like that (if you decide to turn on those options).
I plan to do several entries in the future looking more in-depth at some of the cool objects I've come across (plenty of which have already been covered by Yora Vig, but in some cases I may have additional thoughts). However, until I get to that, here are some cool places to visit to see these items for yourself...so you don't have to wait for me to blog about them.
Mech Dolls
http://slurl.com/secondlife/pine%20wood
Here you will find what in my opinion is the best wind-up key currently in SL. There are many great keys out there, with plenty of interesting bits of scripting, but they're designed more to go with goth or gothic lolita outfits, with designs that -- while very well-crafted and intricate -- don't look like something you'd find on a toy. But Mech Dolls have one that is closer to the standard wind-up key look, and includes all sort of scripted goodies. Not only do you have a limited time before you wind down and need more winding, but people can also wind you more than once to add time (30 minutes with each wind). However, if they try to wind you more than three times, you will "break," and need to be rewound all over again.
The thing I love about Mech Dolls is that it's almost like they were reading my mind, inventing all the sorts of things that two years ago I was saying "wouldn't it be cool if...?" They have a puppet control cross that hangs over your head with strings...only unlike the previous one I blogged about some time back, this one will actually allow anyone around you to grab your control cross and move you around (when they click on it, it gives them a list of actions), or just make you do one of several silly puppet dances.
On top of that, there is a set of doll-joint skin layers, a Playstation-girl avatar (with cords sticking out, similar to how I envisioned my XBOX360-girl), and many other fun plasticy things. They've even made a pull-string now, that attaches to your back and makes you say silly phrases.
I hope to do a longer entry about this store in the future showing off some of the cool items, once I get ahold of some (I do already have the puppet cross, doll joint skin, and a cute superhero wind-up doll av, and will be showing you those later).
Grendel's Children
http://slurl.com/secondlife/avaria%20to
A large place filled with all sorts of odd things. If you dig a little, you can find all sorts of interesting gems, such as the nightstand pictured above. Which, by the way, has a cabinet that can open and close, and a lamp that can turn on and off with a click of the mouse (this is actually with the light switched to on, dark as it is...but it'd be even darker with the light off). My favorite item there so far is a wooden ship figurehead av (ship included!).
Curio Obscura
http://slurl.com/secondlife/rendervisio
A store that specializes in steampunk items. I have not yet had a chance to explore the entire store yet, but one item of interest is a device that can turn you into a living hover-board that people can ride.
Vexation
http://slurl.com/secondlife/rowen%20bra
Home of cursed objects that tend to have a transformative effect on you.
Doll Works
http://slurl.com/secondlife/the%20d
The place to be for ASFR RP. There are all sorts of contraptions to get yourself stuck in, and it's divided up by category: there's a place for robots, for dolls, for clockwork, etc. etc. A very large place...I still haven't explored it all.
Stones N Rubber
http://slurl.com/secondlife/montsegur/1
If you're not hanging out at Doll Works, you're probably hanging out here. Last time I was there, I ran into Yora Vig, who was locked into some contraption or another.
I'm not sure what these were published in, but it appears to be possibly a catalogue of some sort? I found six from this particular set. Body paint by Guido Daniele, photos by Erico Conti.



The first one is hands-down my favorite. Part of it has to do with the interesting pattern, and how the ends just stop instead of fading out, making it look almost like she's wearing something rather than it being body paint. In my opinion, she's also the only one who doesn't look like she's posing. She makes it look like it's her own bed she's sitting on, rather than just posing on some sort of prop.
It appears images from this series were also used for a calendar, which you can view here. It includes several photos from this set, plus many new ones, though it doesn't include all of them. The most glaring omission being my favorite of the images.



The first one is hands-down my favorite. Part of it has to do with the interesting pattern, and how the ends just stop instead of fading out, making it look almost like she's wearing something rather than it being body paint. In my opinion, she's also the only one who doesn't look like she's posing. She makes it look like it's her own bed she's sitting on, rather than just posing on some sort of prop.
It appears images from this series were also used for a calendar, which you can view here. It includes several photos from this set, plus many new ones, though it doesn't include all of them. The most glaring omission being my favorite of the images.
Not satisfied to settle for simply making solid, high-quality vac beds, Kink Engineering has begun exploring ideas for new, experimental forms for vac fun. Here are some images of the "Pythagoras," perfect for statue TF enthusiasts.


All you'd need is for that clear panel to match the rest, and you could use it to turn people into temporary silver statues, transformed and completely immobile from the neck down. If you wanted to complete the effect, I suppose you could add a hood of matching material.
A Kink Engineering bed was offered as the prize in a vac bed-themed erotic fiction writing contest recently hosted by Gromet's. A reader informed me about it before the deadline was actually up, but I didn't bother entering because I'm not as good at stories as I am at art. And especially if transformation isn't involved. But if I'd seen that Fetish Kitsch demonstration video posted earlier, I think maybe I would've given it a shot. I have no idea what it would've been about...it probably would've been just two people acting out a Star Wars roleplay. "You make a fine decoration, Leia..."


All you'd need is for that clear panel to match the rest, and you could use it to turn people into temporary silver statues, transformed and completely immobile from the neck down. If you wanted to complete the effect, I suppose you could add a hood of matching material.
A Kink Engineering bed was offered as the prize in a vac bed-themed erotic fiction writing contest recently hosted by Gromet's. A reader informed me about it before the deadline was actually up, but I didn't bother entering because I'm not as good at stories as I am at art. And especially if transformation isn't involved. But if I'd seen that Fetish Kitsch demonstration video posted earlier, I think maybe I would've given it a shot. I have no idea what it would've been about...it probably would've been just two people acting out a Star Wars roleplay. "You make a fine decoration, Leia..."

I'm a little behind, so I'm just getting to posting about this no. Medusariffic #40 was just released, but for those who haven't looked at issue #39, I'd like to point out that it featured a full-length Undercover Prop story starring virtual K-8.
You can download issues here.
That Tokyo! film is now out on DVD, and I Netflix-ed it last weekend. The TF sequence looks even more amazing when you watch it on a bigger screen (rather than via Youtube), seeing the details all nice and sharp. Granted, the hole in her chest looks sharper too, but what can ya do. ;-)
There's also a behind the scenes featurette. It doesn't include anything showing how the walking-chair bit was done (as Gondry doesn't want to completely ruin the illusion), but it does include some interesting bits that appear to have not made it into the final cut. For example, this odd substitute backing for the chair with a face on it:

Kind of bizarre, but so is the entire short. Is the mouth on it able to move? What was the cut scene it was to be used for? We'll probably never know, but it would be very interesting to see that footage just for curiosity's sake.
One of the other short films also includes an eccentric woman with buttons tattooed on her. Most of them are in a line on her arm, but she also has a "power" button on the back of her thigh, apparently in case of "Coma"? An odd labeling...I think "On" would've sufficed.
There's also a behind the scenes featurette. It doesn't include anything showing how the walking-chair bit was done (as Gondry doesn't want to completely ruin the illusion), but it does include some interesting bits that appear to have not made it into the final cut. For example, this odd substitute backing for the chair with a face on it:

Kind of bizarre, but so is the entire short. Is the mouth on it able to move? What was the cut scene it was to be used for? We'll probably never know, but it would be very interesting to see that footage just for curiosity's sake.
One of the other short films also includes an eccentric woman with buttons tattooed on her. Most of them are in a line on her arm, but she also has a "power" button on the back of her thigh, apparently in case of "Coma"? An odd labeling...I think "On" would've sufficed.
I was recently pointed to a series called Brigadoon: Marin To Melan (or sometimes Brigadoon: Marin And Melan), where in episode 18 one of the characters discovers her amulet allows her to transform into a humanoid version of anything in her line of sight at the time. The first time, it happens entirely by accident, and she turns into a sort of combination motorbike truck girl.
I'm not sure what other cool things of interest to this blog she might've turned into during the series, but I'm going to look into it.
I'm not sure what other cool things of interest to this blog she might've turned into during the series, but I'm going to look into it.
It's the age old tale of boy buys blow-up doll, blow-up doll comes to life, blow-up doll leaves boy for someone else.
(Found and translated by "utsumi.")
(Found and translated by "utsumi.")
I was bouncing some ideas off Sebastian for a floor fan TF that had popped into my head. The idea of someone being stuck on a pivot, swiveling left and right...or pull up the knob and they're stuck in place. Reminds me of an old Mitch Hedberg routine.
One day I'll eventually get around to drawing the image in my head, but Sebastian just sent me his own take on a K-8 fan, which I share with you here:

One day I'll eventually get around to drawing the image in my head, but Sebastian just sent me his own take on a K-8 fan, which I share with you here:

The US DVD release of Tokyo!, featuring Michel Gondry's "Interior Design," comes out at the end of the month. But some kind soul emailed me a (non-subtitled) copy of the Gondry section early. I plan to rent it once it's on Netflix (so I can understand what's being said during the second half), but here's a short clip that needs no words:
It's funny how even when I'm not looking for these things, it ends up finding me. Or maybe especially when I'm not looking.
I was playing this baseball game Mario Super Sluggers on my Wii. The core part of the game is an adventure mode, where you track down teammates and solve puzzles in between facing off against opposing teams.
Princess Peach's stadium has a garden out front with a few statues. I walk up to a toadstool person who's just standing around in front of this statue of one of the princesses, and he exclaims to me, "oh no! Bowser Jr. has turned Princess Daisy into a STATUE!"
And if that's not funny enough, another character mentions that the fountain I can't get by is flooded because someone stole some object that weights down this random panel, "if only we had something else heavy we could put there..." At first I thought he was referring to this statue of a toadstool person elsewhere in the garden, but my way to it was blocked. Then as I'm walking by Statue Daisy again, the toadstool guy I talked to before exclaims out of nowhere, "you want to WHAT? Take Daisy with you? I dunno, she's kind of heavy...what if you drop her!? Okay, fine...but I guess I'll tag along as well." Then an item menu pops up asking if I'd like to add Daisy to my inventory. Which is hilarious -- you don't even see Mario lugging her over there, she's just put in your invisible inventory, lol.
After unflooding the fountain and playing another game against Bowser Jr., Daisy is changed back. She thanks me and steps off the panel, but realizes it re-floods the fountain and steps back on it, suggesting I should go find something else to place on it while she stays right here. My question being, so we didn't really need something as heavy as a statue if she can still press it down in human form...?
But the whole sequence had me cracking up. ;-)
I was playing this baseball game Mario Super Sluggers on my Wii. The core part of the game is an adventure mode, where you track down teammates and solve puzzles in between facing off against opposing teams.
Princess Peach's stadium has a garden out front with a few statues. I walk up to a toadstool person who's just standing around in front of this statue of one of the princesses, and he exclaims to me, "oh no! Bowser Jr. has turned Princess Daisy into a STATUE!"
And if that's not funny enough, another character mentions that the fountain I can't get by is flooded because someone stole some object that weights down this random panel, "if only we had something else heavy we could put there..." At first I thought he was referring to this statue of a toadstool person elsewhere in the garden, but my way to it was blocked. Then as I'm walking by Statue Daisy again, the toadstool guy I talked to before exclaims out of nowhere, "you want to WHAT? Take Daisy with you? I dunno, she's kind of heavy...what if you drop her!? Okay, fine...but I guess I'll tag along as well." Then an item menu pops up asking if I'd like to add Daisy to my inventory. Which is hilarious -- you don't even see Mario lugging her over there, she's just put in your invisible inventory, lol.
After unflooding the fountain and playing another game against Bowser Jr., Daisy is changed back. She thanks me and steps off the panel, but realizes it re-floods the fountain and steps back on it, suggesting I should go find something else to place on it while she stays right here. My question being, so we didn't really need something as heavy as a statue if she can still press it down in human form...?
But the whole sequence had me cracking up. ;-)













